Game Updates

Balancing update!

To create a balanced and fair game, we are constantly tweaking elements in the game. We have been listening to the community about the characters and spells in Dynasty Duels, and you guys had a lot to say about that! So, we put everybody’s feedback on one big pile, mixed it with data, playtested it and threw it into the giant simulation model that was built within the Gamebasics HQ. And now we have: A new balance!

Our first approach to make the game more balanced is not a total game changer. We changed the stats of nine units and one spell. Check the changes below!

Updated stats

  • Summoning Set
    Health: 400 -> 350
    Spawntime: 8 -> 12 Seconds
    Damage: 80 -> 45 Hitpoints
    Range: 15 -> 13
  • Baba
    Health: 200 -> 150
  • Barry
    Damage 150 -> 200 Hitpoints
  • Captain Octavius
    Range: 15 -> 13
  • Moussa
    Health: 500 -> 800
  • Aurelius
    Health: 700 -> 760
  • Lucius
    Health: 150 -> 165
  • Mumbling mummy
    Health: 35 -> 55
    Damage: 20 -> 15
  • Scarab
    Health: 35 -> 55
  • Cannonball
    Damage spell: 290 -> 273

We value your input on these changes, so don’t forget to drop a note in one of the feedback channels. Have fun playing!